Audiovisual is an adjective that refers to hearing and sight together. Audiovisual content, therefore, uses both senses at the same time. On the other hand, the term can also be used as a noun.
The most common use of the concept is linked to the broadcast format of content that uses optical images accompanied by acoustic recordings. An audiovisual material is seen and heard by the viewer.
The digital encyclopedias were one of the first efforts of man by technology to bring multimedia educational resources as they broke with the limitations of a book, including text, audio and video in a single package. This peculiar combination enriched the user experience in a way that was unprecedented.
Over time, different factors contributed to a new division of content, but without losing the digital format: today, although the popularity of digital encyclopedias has declined considerably, the Internet offers endless reference material that takes advantage of the technology. It could be said that, after an attempt to bring together the different types of content, the original organization of text on the one hand and audiovisual recordings on the other has been returned, only this time its accessibility has increased considerably thanks to digitization.
According to DigoPaul, one of the advantages of audiovisual content over textual content, in terms of educational material, is that it brings the student closer to certain concepts that are very difficult to imagine without any graphic reference; far from stunting your ability to think for yourself, it gives you a broader perspective, from which you can take countless different paths.
Some subjects, such as mathematics and literature, do not necessarily benefit from this kind of content; However, natural sciences, history and music, among others, can use videos to capture the information in a more impactful way, avoiding the interferences that can cause misinterpretations, and awakening the vocation of more than one student to see for the first time a blue whale swimming free in the ocean, or a philharmonic orchestra performing a jewel of romantic music.
The audiovisual art emerged with the development of the talkies, at the end of the decade of 1920. Until then, the projection of films and sound did not go hand in hand, since the films were silent (they did not contain recordings that could be heard). It is worth mentioning, on the other hand, that sometimes there was a live band that contributed music to the films. Beginning with talkies, experts began to refer to simulcast techniques as audiovisual.
Many people consider video games as an audiovisual art form, since some of them combine graphic creations of the most varied styles with a rich and deep narrative, orchestrated music and scenes typical of the cinematographic field.
At present, audiovisual language is understood to be that which is transmitted through the senses of hearing and sight. The television, Internet and cinema are examples of audiovisual events. The integration of sound and image is known as montage.
It should be noted that audiovisual language exceeds sound and image since it is captured on different physical supports, such as a DVD or tape, which allow the material to be consolidated simultaneously.
The audiovisual communication, meanwhile, is the exchange of messages using the language that combines audio and visual information.
By simultaneously receiving the audio and the image, a new sensory reality is created that implies the implementation of different mechanisms, such as complementarity (both contribute different things), reinforcement (meanings are enhanced) and harmony (a each sound corresponds to an image).